2026-05-20 11:30:06 +03:00
2026-05-20 13:48:51 +03:00
2026-05-20 11:30:06 +03:00

Pong Reloaded

A classic arcade game rebuilt from the ground up using modern C++ and the Raylib library.


Credits & Attributions

Code Base Template

  • Original Author: educ8s (Nick Koumaris)
  • Original Repository: github.com/educ8s/Cpp-Pong-Game-Raylib
  • Description: This project utilizes core architectural patterns and Raylib integrations adapted from the original open-source template repository listed above.

Asset Credits & Attribution

The multimedia resources (graphics, sprites, and audio files) used in this game are not my personal creations. They have been curated and adapted from the open-source community for educational development.

  • Original Project: Moddable Pong
  • Author / Creator: Endless OS Foundation & Endless Studios
  • Website: endlessos.org
  • Source Code Repository: github.com/endlessm/moddable-pong
  • Usage Notice: These assets are integrated strictly for non-commercial, academic layout validation and development milestones. All rights, ownership, and copyrights belong entirely to the original creators at the Endless OS Foundation.

Features

  • Clean Object-Oriented Architecture: Developed using rigorous OOP principles, utilizing a base abstract GameObject class with virtual override structures for specialized modular entities (Ball, Paddle, and CpuPaddle).
  • Robust Game State Machine: Features an integrated game loop managing distinct application states including MainMenu, DifficultySelect, Multiplayer, Settings, and Playing.
  • Dynamic AI Opponent: A singleplayer CPU opponent equipped with configurable movement velocities tailored across three distinct difficulty tiers: Easy, Normal, and Hard.
  • Enhanced Visual Layout: Fully upgraded with high-resolution texture mapping via Raylib's DrawTexturePro, featuring dedicated game court backdrops, localized wall segments, styled central dashed lines, and custom entity sprites.
  • Academic Context: This work is part of a student engineering project within the Helios Additional_activity initiative at the Technical University of Cluj-Napoca (UTCN) - Faculty of Electronics, Telecommunications and Information Technology (ETTI).
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Description
A modern, object-oriented Pong clone built with C++ and Raylib.
Readme 3 MiB
2026-05-27 02:57:07 +03:00
Languages
C++ 98.6%
C 1.4%