29 lines
748 B
C++
29 lines
748 B
C++
#pragma once
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#include "game.h"
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#include <string>
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#include <vector>
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// Menu UI controller
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class Menu {
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private:
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std::string title;
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std::vector<std::string> options;
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int selectedIndex;
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public:
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Menu(std::string menuTitle, std::vector<std::string> menuOptions)
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: title(menuTitle), options(menuOptions), selectedIndex(0) {
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}
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int Update();
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void Draw();
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};
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// Settings and lobby routines
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void ApplyResolution(int width, int height);
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void ApplyFramerate(int option);
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void UpdateSettingsState(GameContext& ctx);
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void DrawSettingsState(const GameContext& ctx, int screenWidth, int screenHeight);
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void UpdateLobbyState(GameContext& ctx);
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void DrawLobbyState(const GameContext& ctx, int screenWidth, int screenHeight);
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