diff --git a/README.md b/README.md index 87749a8..d6734f9 100644 --- a/README.md +++ b/README.md @@ -3,7 +3,7 @@ A classic arcade game rebuilt from the ground up using **Modern C++ (C++20)** and the **Raylib** library. Designed with performance, customization, and modularity in mind. [![C++ Version](https://img.shields.io/badge/Language-C%2B%2B20-blue?logo=c%2B%2B&style=flat-square)](https://en.cppreference.com/w/cpp/compiler_support/20) -[![Raylib](https://img.shields.io/badge/Framework-Raylib--5.0-red?style=flat-square)](https://www.raylib.com/) +[![Raylib](https://img.shields.io/badge/Framework-Raylib--6.0-red?style=flat-square)](https://www.raylib.com/) [![Platform](https://img.shields.io/badge/Platform-Windows-0078d7?logo=windows&style=flat-square)](https://www.microsoft.com/windows) [![License](https://img.shields.io/badge/License-MIT-green?style=flat-square)](LICENSE.txt) @@ -99,4 +99,4 @@ The graphical and audio resources used in this game were curated from the open-s ## 📄 License -This project is licensed under the [MIT License](LICENSE.txt). \ No newline at end of file +This project is licensed under the [MIT License](LICENSE.txt).