Add project files.

This commit is contained in:
2026-05-20 11:30:06 +03:00
parent fd11dfd2cc
commit 080c675bd8
12 changed files with 10856 additions and 0 deletions
+37
View File
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#include "menu.h"
void Menu::Update(GameState& currentState) {
// Handle Navigation
if (IsKeyPressed(KEY_DOWN)) {
selectedIndex++;
if (selectedIndex >= options.size()) selectedIndex = 0;
}
if (IsKeyPressed(KEY_UP)) {
selectedIndex--;
if (selectedIndex < 0) selectedIndex = options.size() - 1;
}
// Handle Selection
if (IsKeyPressed(KEY_ENTER)) {
if (options[selectedIndex] == "Start Game") {
currentState = GameState::Playing;
}
else if (options[selectedIndex] == "Quit") {
currentState = GameState::GameOver;
}
}
}
void Menu::Draw() {
int screenWidth = GetScreenWidth();
int screenHeight = GetScreenHeight();
// Draw Title
DrawText(title.c_str(), screenWidth / 2 - MeasureText(title.c_str(), 60) / 2, screenHeight / 4, 60, WHITE);
// Draw Options
for (int i = 0; i < options.size(); i++) {
Color textColor = (i == selectedIndex) ? YELLOW : WHITE;
DrawText(options[i].c_str(), screenWidth / 2 - MeasureText(options[i].c_str(), 40) / 2, screenHeight / 2 + (i * 60), 40, textColor);
}
}