Files
authentik/packages/client-go/model_initial_permissions_request.go
T
Marc 'risson' Schmitt 2f70351c90 packages/client-go: init (#21139)
* packages/client-go: init

Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space>

* format

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* remove mod/sum

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* fix translate

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* no go replace

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* update rust makefile with pwd

Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space>

* fix build

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* fix docs

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* don't need a version ig?

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* exclude go client from cspell

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* fix main docker build

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

---------

Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space>
Signed-off-by: Jens Langhammer <jens@goauthentik.io>
Co-authored-by: Jens Langhammer <jens@goauthentik.io>
2026-03-25 15:26:50 +01:00

234 lines
6.1 KiB
Go
Generated

/*
authentik
Making authentication simple.
API version: 2026.5.0-rc1
Contact: hello@goauthentik.io
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package api
import (
"encoding/json"
"fmt"
)
// checks if the InitialPermissionsRequest type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &InitialPermissionsRequest{}
// InitialPermissionsRequest InitialPermissions serializer
type InitialPermissionsRequest struct {
Name string `json:"name"`
Role string `json:"role"`
Permissions []int32 `json:"permissions,omitempty"`
AdditionalProperties map[string]interface{}
}
type _InitialPermissionsRequest InitialPermissionsRequest
// NewInitialPermissionsRequest instantiates a new InitialPermissionsRequest object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewInitialPermissionsRequest(name string, role string) *InitialPermissionsRequest {
this := InitialPermissionsRequest{}
this.Name = name
this.Role = role
return &this
}
// NewInitialPermissionsRequestWithDefaults instantiates a new InitialPermissionsRequest object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewInitialPermissionsRequestWithDefaults() *InitialPermissionsRequest {
this := InitialPermissionsRequest{}
return &this
}
// GetName returns the Name field value
func (o *InitialPermissionsRequest) GetName() string {
if o == nil {
var ret string
return ret
}
return o.Name
}
// GetNameOk returns a tuple with the Name field value
// and a boolean to check if the value has been set.
func (o *InitialPermissionsRequest) GetNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Name, true
}
// SetName sets field value
func (o *InitialPermissionsRequest) SetName(v string) {
o.Name = v
}
// GetRole returns the Role field value
func (o *InitialPermissionsRequest) GetRole() string {
if o == nil {
var ret string
return ret
}
return o.Role
}
// GetRoleOk returns a tuple with the Role field value
// and a boolean to check if the value has been set.
func (o *InitialPermissionsRequest) GetRoleOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Role, true
}
// SetRole sets field value
func (o *InitialPermissionsRequest) SetRole(v string) {
o.Role = v
}
// GetPermissions returns the Permissions field value if set, zero value otherwise.
func (o *InitialPermissionsRequest) GetPermissions() []int32 {
if o == nil || IsNil(o.Permissions) {
var ret []int32
return ret
}
return o.Permissions
}
// GetPermissionsOk returns a tuple with the Permissions field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *InitialPermissionsRequest) GetPermissionsOk() ([]int32, bool) {
if o == nil || IsNil(o.Permissions) {
return nil, false
}
return o.Permissions, true
}
// HasPermissions returns a boolean if a field has been set.
func (o *InitialPermissionsRequest) HasPermissions() bool {
if o != nil && !IsNil(o.Permissions) {
return true
}
return false
}
// SetPermissions gets a reference to the given []int32 and assigns it to the Permissions field.
func (o *InitialPermissionsRequest) SetPermissions(v []int32) {
o.Permissions = v
}
func (o InitialPermissionsRequest) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o InitialPermissionsRequest) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["name"] = o.Name
toSerialize["role"] = o.Role
if !IsNil(o.Permissions) {
toSerialize["permissions"] = o.Permissions
}
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return toSerialize, nil
}
func (o *InitialPermissionsRequest) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"name",
"role",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err
}
for _, requiredProperty := range requiredProperties {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varInitialPermissionsRequest := _InitialPermissionsRequest{}
err = json.Unmarshal(data, &varInitialPermissionsRequest)
if err != nil {
return err
}
*o = InitialPermissionsRequest(varInitialPermissionsRequest)
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(data, &additionalProperties); err == nil {
delete(additionalProperties, "name")
delete(additionalProperties, "role")
delete(additionalProperties, "permissions")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullableInitialPermissionsRequest struct {
value *InitialPermissionsRequest
isSet bool
}
func (v NullableInitialPermissionsRequest) Get() *InitialPermissionsRequest {
return v.value
}
func (v *NullableInitialPermissionsRequest) Set(val *InitialPermissionsRequest) {
v.value = val
v.isSet = true
}
func (v NullableInitialPermissionsRequest) IsSet() bool {
return v.isSet
}
func (v *NullableInitialPermissionsRequest) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableInitialPermissionsRequest(val *InitialPermissionsRequest) *NullableInitialPermissionsRequest {
return &NullableInitialPermissionsRequest{value: val, isSet: true}
}
func (v NullableInitialPermissionsRequest) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableInitialPermissionsRequest) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}