mirror of
https://github.com/goauthentik/authentik.git
synced 2026-06-18 03:19:51 +03:00
2f70351c90
* packages/client-go: init Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space> * format Signed-off-by: Jens Langhammer <jens@goauthentik.io> * remove mod/sum Signed-off-by: Jens Langhammer <jens@goauthentik.io> * fix translate Signed-off-by: Jens Langhammer <jens@goauthentik.io> * no go replace Signed-off-by: Jens Langhammer <jens@goauthentik.io> * update rust makefile with pwd Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space> * fix build Signed-off-by: Jens Langhammer <jens@goauthentik.io> * fix docs Signed-off-by: Jens Langhammer <jens@goauthentik.io> * don't need a version ig? Signed-off-by: Jens Langhammer <jens@goauthentik.io> * exclude go client from cspell Signed-off-by: Jens Langhammer <jens@goauthentik.io> * fix main docker build Signed-off-by: Jens Langhammer <jens@goauthentik.io> --------- Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space> Signed-off-by: Jens Langhammer <jens@goauthentik.io> Co-authored-by: Jens Langhammer <jens@goauthentik.io>
471 lines
13 KiB
Go
Generated
471 lines
13 KiB
Go
Generated
/*
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authentik
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Making authentication simple.
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API version: 2026.5.0-rc1
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Contact: hello@goauthentik.io
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package api
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import (
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"encoding/json"
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"fmt"
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"time"
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)
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// checks if the EndpointDevice type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &EndpointDevice{}
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// EndpointDevice struct for EndpointDevice
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type EndpointDevice struct {
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DeviceUuid *string `json:"device_uuid,omitempty"`
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PbmUuid string `json:"pbm_uuid"`
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Name string `json:"name"`
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AccessGroup NullableString `json:"access_group,omitempty"`
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AccessGroupObj *DeviceAccessGroup `json:"access_group_obj,omitempty"`
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Expiring *bool `json:"expiring,omitempty"`
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Expires NullableTime `json:"expires,omitempty"`
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Facts DeviceFactSnapshot `json:"facts"`
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Attributes map[string]interface{} `json:"attributes,omitempty"`
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AdditionalProperties map[string]interface{}
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}
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type _EndpointDevice EndpointDevice
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// NewEndpointDevice instantiates a new EndpointDevice object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewEndpointDevice(pbmUuid string, name string, facts DeviceFactSnapshot) *EndpointDevice {
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this := EndpointDevice{}
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this.PbmUuid = pbmUuid
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this.Name = name
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this.Facts = facts
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return &this
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}
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// NewEndpointDeviceWithDefaults instantiates a new EndpointDevice object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewEndpointDeviceWithDefaults() *EndpointDevice {
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this := EndpointDevice{}
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return &this
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}
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// GetDeviceUuid returns the DeviceUuid field value if set, zero value otherwise.
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func (o *EndpointDevice) GetDeviceUuid() string {
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if o == nil || IsNil(o.DeviceUuid) {
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var ret string
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return ret
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}
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return *o.DeviceUuid
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}
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// GetDeviceUuidOk returns a tuple with the DeviceUuid field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *EndpointDevice) GetDeviceUuidOk() (*string, bool) {
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if o == nil || IsNil(o.DeviceUuid) {
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return nil, false
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}
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return o.DeviceUuid, true
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}
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// HasDeviceUuid returns a boolean if a field has been set.
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func (o *EndpointDevice) HasDeviceUuid() bool {
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if o != nil && !IsNil(o.DeviceUuid) {
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return true
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}
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return false
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}
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// SetDeviceUuid gets a reference to the given string and assigns it to the DeviceUuid field.
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func (o *EndpointDevice) SetDeviceUuid(v string) {
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o.DeviceUuid = &v
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}
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// GetPbmUuid returns the PbmUuid field value
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func (o *EndpointDevice) GetPbmUuid() string {
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if o == nil {
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var ret string
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return ret
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}
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return o.PbmUuid
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}
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// GetPbmUuidOk returns a tuple with the PbmUuid field value
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// and a boolean to check if the value has been set.
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func (o *EndpointDevice) GetPbmUuidOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return &o.PbmUuid, true
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}
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// SetPbmUuid sets field value
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func (o *EndpointDevice) SetPbmUuid(v string) {
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o.PbmUuid = v
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}
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// GetName returns the Name field value
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func (o *EndpointDevice) GetName() string {
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if o == nil {
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var ret string
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return ret
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}
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return o.Name
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}
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// GetNameOk returns a tuple with the Name field value
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// and a boolean to check if the value has been set.
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func (o *EndpointDevice) GetNameOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Name, true
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}
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// SetName sets field value
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func (o *EndpointDevice) SetName(v string) {
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o.Name = v
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}
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// GetAccessGroup returns the AccessGroup field value if set, zero value otherwise (both if not set or set to explicit null).
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func (o *EndpointDevice) GetAccessGroup() string {
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if o == nil || IsNil(o.AccessGroup.Get()) {
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var ret string
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return ret
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}
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return *o.AccessGroup.Get()
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}
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// GetAccessGroupOk returns a tuple with the AccessGroup field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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// NOTE: If the value is an explicit nil, `nil, true` will be returned
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func (o *EndpointDevice) GetAccessGroupOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return o.AccessGroup.Get(), o.AccessGroup.IsSet()
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}
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// HasAccessGroup returns a boolean if a field has been set.
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func (o *EndpointDevice) HasAccessGroup() bool {
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if o != nil && o.AccessGroup.IsSet() {
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return true
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}
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return false
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}
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// SetAccessGroup gets a reference to the given NullableString and assigns it to the AccessGroup field.
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func (o *EndpointDevice) SetAccessGroup(v string) {
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o.AccessGroup.Set(&v)
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}
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// SetAccessGroupNil sets the value for AccessGroup to be an explicit nil
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func (o *EndpointDevice) SetAccessGroupNil() {
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o.AccessGroup.Set(nil)
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}
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// UnsetAccessGroup ensures that no value is present for AccessGroup, not even an explicit nil
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func (o *EndpointDevice) UnsetAccessGroup() {
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o.AccessGroup.Unset()
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}
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// GetAccessGroupObj returns the AccessGroupObj field value if set, zero value otherwise.
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func (o *EndpointDevice) GetAccessGroupObj() DeviceAccessGroup {
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if o == nil || IsNil(o.AccessGroupObj) {
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var ret DeviceAccessGroup
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return ret
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}
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return *o.AccessGroupObj
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}
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// GetAccessGroupObjOk returns a tuple with the AccessGroupObj field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *EndpointDevice) GetAccessGroupObjOk() (*DeviceAccessGroup, bool) {
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if o == nil || IsNil(o.AccessGroupObj) {
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return nil, false
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}
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return o.AccessGroupObj, true
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}
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// HasAccessGroupObj returns a boolean if a field has been set.
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func (o *EndpointDevice) HasAccessGroupObj() bool {
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if o != nil && !IsNil(o.AccessGroupObj) {
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return true
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}
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return false
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}
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// SetAccessGroupObj gets a reference to the given DeviceAccessGroup and assigns it to the AccessGroupObj field.
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func (o *EndpointDevice) SetAccessGroupObj(v DeviceAccessGroup) {
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o.AccessGroupObj = &v
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}
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// GetExpiring returns the Expiring field value if set, zero value otherwise.
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func (o *EndpointDevice) GetExpiring() bool {
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if o == nil || IsNil(o.Expiring) {
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var ret bool
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return ret
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}
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return *o.Expiring
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}
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// GetExpiringOk returns a tuple with the Expiring field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *EndpointDevice) GetExpiringOk() (*bool, bool) {
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if o == nil || IsNil(o.Expiring) {
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return nil, false
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}
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return o.Expiring, true
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}
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// HasExpiring returns a boolean if a field has been set.
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func (o *EndpointDevice) HasExpiring() bool {
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if o != nil && !IsNil(o.Expiring) {
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return true
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}
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return false
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}
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// SetExpiring gets a reference to the given bool and assigns it to the Expiring field.
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func (o *EndpointDevice) SetExpiring(v bool) {
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o.Expiring = &v
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}
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// GetExpires returns the Expires field value if set, zero value otherwise (both if not set or set to explicit null).
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func (o *EndpointDevice) GetExpires() time.Time {
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if o == nil || IsNil(o.Expires.Get()) {
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var ret time.Time
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return ret
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}
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return *o.Expires.Get()
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}
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// GetExpiresOk returns a tuple with the Expires field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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// NOTE: If the value is an explicit nil, `nil, true` will be returned
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func (o *EndpointDevice) GetExpiresOk() (*time.Time, bool) {
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if o == nil {
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return nil, false
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}
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return o.Expires.Get(), o.Expires.IsSet()
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}
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// HasExpires returns a boolean if a field has been set.
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func (o *EndpointDevice) HasExpires() bool {
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if o != nil && o.Expires.IsSet() {
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return true
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}
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return false
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}
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// SetExpires gets a reference to the given NullableTime and assigns it to the Expires field.
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func (o *EndpointDevice) SetExpires(v time.Time) {
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o.Expires.Set(&v)
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}
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// SetExpiresNil sets the value for Expires to be an explicit nil
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func (o *EndpointDevice) SetExpiresNil() {
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o.Expires.Set(nil)
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}
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// UnsetExpires ensures that no value is present for Expires, not even an explicit nil
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func (o *EndpointDevice) UnsetExpires() {
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o.Expires.Unset()
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}
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// GetFacts returns the Facts field value
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func (o *EndpointDevice) GetFacts() DeviceFactSnapshot {
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if o == nil {
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var ret DeviceFactSnapshot
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return ret
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}
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return o.Facts
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}
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// GetFactsOk returns a tuple with the Facts field value
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// and a boolean to check if the value has been set.
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func (o *EndpointDevice) GetFactsOk() (*DeviceFactSnapshot, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Facts, true
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}
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// SetFacts sets field value
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func (o *EndpointDevice) SetFacts(v DeviceFactSnapshot) {
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o.Facts = v
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}
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// GetAttributes returns the Attributes field value if set, zero value otherwise.
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func (o *EndpointDevice) GetAttributes() map[string]interface{} {
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if o == nil || IsNil(o.Attributes) {
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var ret map[string]interface{}
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return ret
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}
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return o.Attributes
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}
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// GetAttributesOk returns a tuple with the Attributes field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *EndpointDevice) GetAttributesOk() (map[string]interface{}, bool) {
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if o == nil || IsNil(o.Attributes) {
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return map[string]interface{}{}, false
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}
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return o.Attributes, true
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}
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// HasAttributes returns a boolean if a field has been set.
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func (o *EndpointDevice) HasAttributes() bool {
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if o != nil && !IsNil(o.Attributes) {
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return true
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}
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return false
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}
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// SetAttributes gets a reference to the given map[string]interface{} and assigns it to the Attributes field.
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func (o *EndpointDevice) SetAttributes(v map[string]interface{}) {
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o.Attributes = v
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}
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func (o EndpointDevice) MarshalJSON() ([]byte, error) {
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toSerialize, err := o.ToMap()
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if err != nil {
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return []byte{}, err
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}
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return json.Marshal(toSerialize)
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}
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func (o EndpointDevice) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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if !IsNil(o.DeviceUuid) {
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toSerialize["device_uuid"] = o.DeviceUuid
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}
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toSerialize["pbm_uuid"] = o.PbmUuid
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toSerialize["name"] = o.Name
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if o.AccessGroup.IsSet() {
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toSerialize["access_group"] = o.AccessGroup.Get()
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}
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if !IsNil(o.AccessGroupObj) {
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toSerialize["access_group_obj"] = o.AccessGroupObj
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}
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if !IsNil(o.Expiring) {
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toSerialize["expiring"] = o.Expiring
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}
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if o.Expires.IsSet() {
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toSerialize["expires"] = o.Expires.Get()
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}
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toSerialize["facts"] = o.Facts
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if !IsNil(o.Attributes) {
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toSerialize["attributes"] = o.Attributes
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}
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for key, value := range o.AdditionalProperties {
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toSerialize[key] = value
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}
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return toSerialize, nil
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}
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func (o *EndpointDevice) UnmarshalJSON(data []byte) (err error) {
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// This validates that all required properties are included in the JSON object
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// by unmarshalling the object into a generic map with string keys and checking
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// that every required field exists as a key in the generic map.
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requiredProperties := []string{
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"pbm_uuid",
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"name",
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"facts",
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}
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allProperties := make(map[string]interface{})
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err = json.Unmarshal(data, &allProperties)
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if err != nil {
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return err
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}
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for _, requiredProperty := range requiredProperties {
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if _, exists := allProperties[requiredProperty]; !exists {
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return fmt.Errorf("no value given for required property %v", requiredProperty)
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}
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}
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varEndpointDevice := _EndpointDevice{}
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err = json.Unmarshal(data, &varEndpointDevice)
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if err != nil {
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return err
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}
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*o = EndpointDevice(varEndpointDevice)
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additionalProperties := make(map[string]interface{})
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if err = json.Unmarshal(data, &additionalProperties); err == nil {
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delete(additionalProperties, "device_uuid")
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delete(additionalProperties, "pbm_uuid")
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delete(additionalProperties, "name")
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delete(additionalProperties, "access_group")
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delete(additionalProperties, "access_group_obj")
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delete(additionalProperties, "expiring")
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delete(additionalProperties, "expires")
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delete(additionalProperties, "facts")
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delete(additionalProperties, "attributes")
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o.AdditionalProperties = additionalProperties
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}
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return err
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}
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type NullableEndpointDevice struct {
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value *EndpointDevice
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isSet bool
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}
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func (v NullableEndpointDevice) Get() *EndpointDevice {
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return v.value
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}
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func (v *NullableEndpointDevice) Set(val *EndpointDevice) {
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v.value = val
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v.isSet = true
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}
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func (v NullableEndpointDevice) IsSet() bool {
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return v.isSet
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}
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func (v *NullableEndpointDevice) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableEndpointDevice(val *EndpointDevice) *NullableEndpointDevice {
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return &NullableEndpointDevice{value: val, isSet: true}
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}
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func (v NullableEndpointDevice) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableEndpointDevice) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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