mirror of
https://github.com/goauthentik/authentik.git
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2f70351c90
* packages/client-go: init Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space> * format Signed-off-by: Jens Langhammer <jens@goauthentik.io> * remove mod/sum Signed-off-by: Jens Langhammer <jens@goauthentik.io> * fix translate Signed-off-by: Jens Langhammer <jens@goauthentik.io> * no go replace Signed-off-by: Jens Langhammer <jens@goauthentik.io> * update rust makefile with pwd Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space> * fix build Signed-off-by: Jens Langhammer <jens@goauthentik.io> * fix docs Signed-off-by: Jens Langhammer <jens@goauthentik.io> * don't need a version ig? Signed-off-by: Jens Langhammer <jens@goauthentik.io> * exclude go client from cspell Signed-off-by: Jens Langhammer <jens@goauthentik.io> * fix main docker build Signed-off-by: Jens Langhammer <jens@goauthentik.io> --------- Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space> Signed-off-by: Jens Langhammer <jens@goauthentik.io> Co-authored-by: Jens Langhammer <jens@goauthentik.io>
205 lines
4.6 KiB
Go
Generated
205 lines
4.6 KiB
Go
Generated
/*
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authentik
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Making authentication simple.
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API version: 2026.5.0-rc1
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Contact: hello@goauthentik.io
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package api
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import (
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"encoding/json"
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"fmt"
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)
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// checks if the DeviceGroup type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &DeviceGroup{}
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// DeviceGroup struct for DeviceGroup
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type DeviceGroup struct {
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Id string `json:"id"`
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Name *string `json:"name,omitempty"`
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AdditionalProperties map[string]interface{}
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}
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type _DeviceGroup DeviceGroup
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// NewDeviceGroup instantiates a new DeviceGroup object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewDeviceGroup(id string) *DeviceGroup {
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this := DeviceGroup{}
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this.Id = id
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return &this
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}
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// NewDeviceGroupWithDefaults instantiates a new DeviceGroup object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewDeviceGroupWithDefaults() *DeviceGroup {
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this := DeviceGroup{}
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return &this
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}
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// GetId returns the Id field value
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func (o *DeviceGroup) GetId() string {
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if o == nil {
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var ret string
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return ret
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}
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return o.Id
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}
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// GetIdOk returns a tuple with the Id field value
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// and a boolean to check if the value has been set.
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func (o *DeviceGroup) GetIdOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Id, true
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}
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// SetId sets field value
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func (o *DeviceGroup) SetId(v string) {
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o.Id = v
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}
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// GetName returns the Name field value if set, zero value otherwise.
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func (o *DeviceGroup) GetName() string {
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if o == nil || IsNil(o.Name) {
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var ret string
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return ret
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}
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return *o.Name
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}
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// GetNameOk returns a tuple with the Name field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *DeviceGroup) GetNameOk() (*string, bool) {
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if o == nil || IsNil(o.Name) {
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return nil, false
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}
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return o.Name, true
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}
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// HasName returns a boolean if a field has been set.
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func (o *DeviceGroup) HasName() bool {
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if o != nil && !IsNil(o.Name) {
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return true
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}
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return false
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}
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// SetName gets a reference to the given string and assigns it to the Name field.
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func (o *DeviceGroup) SetName(v string) {
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o.Name = &v
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}
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func (o DeviceGroup) MarshalJSON() ([]byte, error) {
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toSerialize, err := o.ToMap()
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if err != nil {
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return []byte{}, err
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}
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return json.Marshal(toSerialize)
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}
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func (o DeviceGroup) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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toSerialize["id"] = o.Id
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if !IsNil(o.Name) {
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toSerialize["name"] = o.Name
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}
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for key, value := range o.AdditionalProperties {
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toSerialize[key] = value
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}
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return toSerialize, nil
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}
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func (o *DeviceGroup) UnmarshalJSON(data []byte) (err error) {
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// This validates that all required properties are included in the JSON object
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// by unmarshalling the object into a generic map with string keys and checking
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// that every required field exists as a key in the generic map.
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requiredProperties := []string{
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"id",
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}
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allProperties := make(map[string]interface{})
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err = json.Unmarshal(data, &allProperties)
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if err != nil {
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return err
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}
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for _, requiredProperty := range requiredProperties {
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if _, exists := allProperties[requiredProperty]; !exists {
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return fmt.Errorf("no value given for required property %v", requiredProperty)
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}
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}
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varDeviceGroup := _DeviceGroup{}
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err = json.Unmarshal(data, &varDeviceGroup)
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if err != nil {
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return err
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}
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*o = DeviceGroup(varDeviceGroup)
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additionalProperties := make(map[string]interface{})
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if err = json.Unmarshal(data, &additionalProperties); err == nil {
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delete(additionalProperties, "id")
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delete(additionalProperties, "name")
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o.AdditionalProperties = additionalProperties
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}
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return err
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}
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type NullableDeviceGroup struct {
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value *DeviceGroup
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isSet bool
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}
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func (v NullableDeviceGroup) Get() *DeviceGroup {
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return v.value
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}
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func (v *NullableDeviceGroup) Set(val *DeviceGroup) {
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v.value = val
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v.isSet = true
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}
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func (v NullableDeviceGroup) IsSet() bool {
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return v.isSet
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}
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func (v *NullableDeviceGroup) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableDeviceGroup(val *DeviceGroup) *NullableDeviceGroup {
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return &NullableDeviceGroup{value: val, isSet: true}
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}
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func (v NullableDeviceGroup) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableDeviceGroup) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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