Files
authentik/packages/client-go/model_device_access_group_request.go
T
Marc 'risson' Schmitt 2f70351c90 packages/client-go: init (#21139)
* packages/client-go: init

Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space>

* format

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* remove mod/sum

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* fix translate

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* no go replace

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* update rust makefile with pwd

Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space>

* fix build

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* fix docs

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* don't need a version ig?

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* exclude go client from cspell

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

* fix main docker build

Signed-off-by: Jens Langhammer <jens@goauthentik.io>

---------

Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space>
Signed-off-by: Jens Langhammer <jens@goauthentik.io>
Co-authored-by: Jens Langhammer <jens@goauthentik.io>
2026-03-25 15:26:50 +01:00

205 lines
5.5 KiB
Go
Generated

/*
authentik
Making authentication simple.
API version: 2026.5.0-rc1
Contact: hello@goauthentik.io
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package api
import (
"encoding/json"
"fmt"
)
// checks if the DeviceAccessGroupRequest type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &DeviceAccessGroupRequest{}
// DeviceAccessGroupRequest struct for DeviceAccessGroupRequest
type DeviceAccessGroupRequest struct {
Name string `json:"name"`
Attributes map[string]interface{} `json:"attributes,omitempty"`
AdditionalProperties map[string]interface{}
}
type _DeviceAccessGroupRequest DeviceAccessGroupRequest
// NewDeviceAccessGroupRequest instantiates a new DeviceAccessGroupRequest object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewDeviceAccessGroupRequest(name string) *DeviceAccessGroupRequest {
this := DeviceAccessGroupRequest{}
this.Name = name
return &this
}
// NewDeviceAccessGroupRequestWithDefaults instantiates a new DeviceAccessGroupRequest object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewDeviceAccessGroupRequestWithDefaults() *DeviceAccessGroupRequest {
this := DeviceAccessGroupRequest{}
return &this
}
// GetName returns the Name field value
func (o *DeviceAccessGroupRequest) GetName() string {
if o == nil {
var ret string
return ret
}
return o.Name
}
// GetNameOk returns a tuple with the Name field value
// and a boolean to check if the value has been set.
func (o *DeviceAccessGroupRequest) GetNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Name, true
}
// SetName sets field value
func (o *DeviceAccessGroupRequest) SetName(v string) {
o.Name = v
}
// GetAttributes returns the Attributes field value if set, zero value otherwise.
func (o *DeviceAccessGroupRequest) GetAttributes() map[string]interface{} {
if o == nil || IsNil(o.Attributes) {
var ret map[string]interface{}
return ret
}
return o.Attributes
}
// GetAttributesOk returns a tuple with the Attributes field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DeviceAccessGroupRequest) GetAttributesOk() (map[string]interface{}, bool) {
if o == nil || IsNil(o.Attributes) {
return map[string]interface{}{}, false
}
return o.Attributes, true
}
// HasAttributes returns a boolean if a field has been set.
func (o *DeviceAccessGroupRequest) HasAttributes() bool {
if o != nil && !IsNil(o.Attributes) {
return true
}
return false
}
// SetAttributes gets a reference to the given map[string]interface{} and assigns it to the Attributes field.
func (o *DeviceAccessGroupRequest) SetAttributes(v map[string]interface{}) {
o.Attributes = v
}
func (o DeviceAccessGroupRequest) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o DeviceAccessGroupRequest) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["name"] = o.Name
if !IsNil(o.Attributes) {
toSerialize["attributes"] = o.Attributes
}
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return toSerialize, nil
}
func (o *DeviceAccessGroupRequest) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"name",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err
}
for _, requiredProperty := range requiredProperties {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varDeviceAccessGroupRequest := _DeviceAccessGroupRequest{}
err = json.Unmarshal(data, &varDeviceAccessGroupRequest)
if err != nil {
return err
}
*o = DeviceAccessGroupRequest(varDeviceAccessGroupRequest)
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(data, &additionalProperties); err == nil {
delete(additionalProperties, "name")
delete(additionalProperties, "attributes")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullableDeviceAccessGroupRequest struct {
value *DeviceAccessGroupRequest
isSet bool
}
func (v NullableDeviceAccessGroupRequest) Get() *DeviceAccessGroupRequest {
return v.value
}
func (v *NullableDeviceAccessGroupRequest) Set(val *DeviceAccessGroupRequest) {
v.value = val
v.isSet = true
}
func (v NullableDeviceAccessGroupRequest) IsSet() bool {
return v.isSet
}
func (v *NullableDeviceAccessGroupRequest) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableDeviceAccessGroupRequest(val *DeviceAccessGroupRequest) *NullableDeviceAccessGroupRequest {
return &NullableDeviceAccessGroupRequest{value: val, isSet: true}
}
func (v NullableDeviceAccessGroupRequest) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableDeviceAccessGroupRequest) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}