mirror of
https://github.com/goauthentik/authentik.git
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2f70351c90
* packages/client-go: init Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space> * format Signed-off-by: Jens Langhammer <jens@goauthentik.io> * remove mod/sum Signed-off-by: Jens Langhammer <jens@goauthentik.io> * fix translate Signed-off-by: Jens Langhammer <jens@goauthentik.io> * no go replace Signed-off-by: Jens Langhammer <jens@goauthentik.io> * update rust makefile with pwd Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space> * fix build Signed-off-by: Jens Langhammer <jens@goauthentik.io> * fix docs Signed-off-by: Jens Langhammer <jens@goauthentik.io> * don't need a version ig? Signed-off-by: Jens Langhammer <jens@goauthentik.io> * exclude go client from cspell Signed-off-by: Jens Langhammer <jens@goauthentik.io> * fix main docker build Signed-off-by: Jens Langhammer <jens@goauthentik.io> --------- Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space> Signed-off-by: Jens Langhammer <jens@goauthentik.io> Co-authored-by: Jens Langhammer <jens@goauthentik.io>
234 lines
5.9 KiB
Go
Generated
234 lines
5.9 KiB
Go
Generated
/*
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authentik
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Making authentication simple.
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API version: 2026.5.0-rc1
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Contact: hello@goauthentik.io
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package api
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import (
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"encoding/json"
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"fmt"
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)
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// checks if the ConnectionTokenRequest type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &ConnectionTokenRequest{}
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// ConnectionTokenRequest ConnectionToken Serializer
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type ConnectionTokenRequest struct {
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Pk *string `json:"pk,omitempty"`
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Provider int32 `json:"provider"`
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Endpoint string `json:"endpoint"`
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AdditionalProperties map[string]interface{}
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}
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type _ConnectionTokenRequest ConnectionTokenRequest
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// NewConnectionTokenRequest instantiates a new ConnectionTokenRequest object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewConnectionTokenRequest(provider int32, endpoint string) *ConnectionTokenRequest {
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this := ConnectionTokenRequest{}
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this.Provider = provider
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this.Endpoint = endpoint
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return &this
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}
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// NewConnectionTokenRequestWithDefaults instantiates a new ConnectionTokenRequest object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewConnectionTokenRequestWithDefaults() *ConnectionTokenRequest {
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this := ConnectionTokenRequest{}
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return &this
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}
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// GetPk returns the Pk field value if set, zero value otherwise.
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func (o *ConnectionTokenRequest) GetPk() string {
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if o == nil || IsNil(o.Pk) {
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var ret string
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return ret
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}
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return *o.Pk
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}
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// GetPkOk returns a tuple with the Pk field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *ConnectionTokenRequest) GetPkOk() (*string, bool) {
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if o == nil || IsNil(o.Pk) {
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return nil, false
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}
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return o.Pk, true
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}
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// HasPk returns a boolean if a field has been set.
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func (o *ConnectionTokenRequest) HasPk() bool {
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if o != nil && !IsNil(o.Pk) {
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return true
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}
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return false
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}
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// SetPk gets a reference to the given string and assigns it to the Pk field.
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func (o *ConnectionTokenRequest) SetPk(v string) {
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o.Pk = &v
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}
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// GetProvider returns the Provider field value
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func (o *ConnectionTokenRequest) GetProvider() int32 {
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if o == nil {
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var ret int32
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return ret
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}
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return o.Provider
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}
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// GetProviderOk returns a tuple with the Provider field value
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// and a boolean to check if the value has been set.
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func (o *ConnectionTokenRequest) GetProviderOk() (*int32, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Provider, true
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}
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// SetProvider sets field value
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func (o *ConnectionTokenRequest) SetProvider(v int32) {
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o.Provider = v
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}
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// GetEndpoint returns the Endpoint field value
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func (o *ConnectionTokenRequest) GetEndpoint() string {
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if o == nil {
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var ret string
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return ret
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}
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return o.Endpoint
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}
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// GetEndpointOk returns a tuple with the Endpoint field value
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// and a boolean to check if the value has been set.
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func (o *ConnectionTokenRequest) GetEndpointOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Endpoint, true
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}
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// SetEndpoint sets field value
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func (o *ConnectionTokenRequest) SetEndpoint(v string) {
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o.Endpoint = v
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}
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func (o ConnectionTokenRequest) MarshalJSON() ([]byte, error) {
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toSerialize, err := o.ToMap()
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if err != nil {
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return []byte{}, err
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}
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return json.Marshal(toSerialize)
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}
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func (o ConnectionTokenRequest) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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if !IsNil(o.Pk) {
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toSerialize["pk"] = o.Pk
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}
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toSerialize["provider"] = o.Provider
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toSerialize["endpoint"] = o.Endpoint
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for key, value := range o.AdditionalProperties {
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toSerialize[key] = value
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}
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return toSerialize, nil
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}
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func (o *ConnectionTokenRequest) UnmarshalJSON(data []byte) (err error) {
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// This validates that all required properties are included in the JSON object
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// by unmarshalling the object into a generic map with string keys and checking
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// that every required field exists as a key in the generic map.
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requiredProperties := []string{
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"provider",
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"endpoint",
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}
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allProperties := make(map[string]interface{})
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err = json.Unmarshal(data, &allProperties)
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if err != nil {
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return err
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}
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for _, requiredProperty := range requiredProperties {
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if _, exists := allProperties[requiredProperty]; !exists {
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return fmt.Errorf("no value given for required property %v", requiredProperty)
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}
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}
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varConnectionTokenRequest := _ConnectionTokenRequest{}
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err = json.Unmarshal(data, &varConnectionTokenRequest)
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if err != nil {
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return err
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}
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*o = ConnectionTokenRequest(varConnectionTokenRequest)
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additionalProperties := make(map[string]interface{})
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if err = json.Unmarshal(data, &additionalProperties); err == nil {
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delete(additionalProperties, "pk")
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delete(additionalProperties, "provider")
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delete(additionalProperties, "endpoint")
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o.AdditionalProperties = additionalProperties
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}
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return err
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}
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type NullableConnectionTokenRequest struct {
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value *ConnectionTokenRequest
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isSet bool
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}
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func (v NullableConnectionTokenRequest) Get() *ConnectionTokenRequest {
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return v.value
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}
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func (v *NullableConnectionTokenRequest) Set(val *ConnectionTokenRequest) {
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v.value = val
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v.isSet = true
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}
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func (v NullableConnectionTokenRequest) IsSet() bool {
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return v.isSet
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}
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func (v *NullableConnectionTokenRequest) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableConnectionTokenRequest(val *ConnectionTokenRequest) *NullableConnectionTokenRequest {
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return &NullableConnectionTokenRequest{value: val, isSet: true}
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}
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func (v NullableConnectionTokenRequest) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableConnectionTokenRequest) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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