mirror of
https://github.com/goauthentik/authentik.git
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2f70351c90
* packages/client-go: init Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space> * format Signed-off-by: Jens Langhammer <jens@goauthentik.io> * remove mod/sum Signed-off-by: Jens Langhammer <jens@goauthentik.io> * fix translate Signed-off-by: Jens Langhammer <jens@goauthentik.io> * no go replace Signed-off-by: Jens Langhammer <jens@goauthentik.io> * update rust makefile with pwd Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space> * fix build Signed-off-by: Jens Langhammer <jens@goauthentik.io> * fix docs Signed-off-by: Jens Langhammer <jens@goauthentik.io> * don't need a version ig? Signed-off-by: Jens Langhammer <jens@goauthentik.io> * exclude go client from cspell Signed-off-by: Jens Langhammer <jens@goauthentik.io> * fix main docker build Signed-off-by: Jens Langhammer <jens@goauthentik.io> --------- Signed-off-by: Marc 'risson' Schmitt <marc.schmitt@risson.space> Signed-off-by: Jens Langhammer <jens@goauthentik.io> Co-authored-by: Jens Langhammer <jens@goauthentik.io>
118 lines
3.2 KiB
Go
Generated
118 lines
3.2 KiB
Go
Generated
/*
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authentik
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Making authentication simple.
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API version: 2026.5.0-rc1
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Contact: hello@goauthentik.io
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package api
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import (
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"encoding/json"
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"fmt"
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)
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// BlueprintInstanceStatusEnum the model 'BlueprintInstanceStatusEnum'
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type BlueprintInstanceStatusEnum string
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// List of BlueprintInstanceStatusEnum
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const (
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BLUEPRINTINSTANCESTATUSENUM_SUCCESSFUL BlueprintInstanceStatusEnum = "successful"
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BLUEPRINTINSTANCESTATUSENUM_WARNING BlueprintInstanceStatusEnum = "warning"
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BLUEPRINTINSTANCESTATUSENUM_ERROR BlueprintInstanceStatusEnum = "error"
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BLUEPRINTINSTANCESTATUSENUM_ORPHANED BlueprintInstanceStatusEnum = "orphaned"
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BLUEPRINTINSTANCESTATUSENUM_UNKNOWN BlueprintInstanceStatusEnum = "unknown"
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)
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// All allowed values of BlueprintInstanceStatusEnum enum
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var AllowedBlueprintInstanceStatusEnumEnumValues = []BlueprintInstanceStatusEnum{
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"successful",
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"warning",
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"error",
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"orphaned",
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"unknown",
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}
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func (v *BlueprintInstanceStatusEnum) UnmarshalJSON(src []byte) error {
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var value string
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err := json.Unmarshal(src, &value)
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if err != nil {
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return err
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}
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enumTypeValue := BlueprintInstanceStatusEnum(value)
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for _, existing := range AllowedBlueprintInstanceStatusEnumEnumValues {
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if existing == enumTypeValue {
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*v = enumTypeValue
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return nil
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}
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}
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return fmt.Errorf("%+v is not a valid BlueprintInstanceStatusEnum", value)
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}
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// NewBlueprintInstanceStatusEnumFromValue returns a pointer to a valid BlueprintInstanceStatusEnum
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// for the value passed as argument, or an error if the value passed is not allowed by the enum
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func NewBlueprintInstanceStatusEnumFromValue(v string) (*BlueprintInstanceStatusEnum, error) {
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ev := BlueprintInstanceStatusEnum(v)
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if ev.IsValid() {
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return &ev, nil
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} else {
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return nil, fmt.Errorf("invalid value '%v' for BlueprintInstanceStatusEnum: valid values are %v", v, AllowedBlueprintInstanceStatusEnumEnumValues)
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}
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}
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// IsValid return true if the value is valid for the enum, false otherwise
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func (v BlueprintInstanceStatusEnum) IsValid() bool {
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for _, existing := range AllowedBlueprintInstanceStatusEnumEnumValues {
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if existing == v {
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return true
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}
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}
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return false
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}
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// Ptr returns reference to BlueprintInstanceStatusEnum value
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func (v BlueprintInstanceStatusEnum) Ptr() *BlueprintInstanceStatusEnum {
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return &v
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}
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type NullableBlueprintInstanceStatusEnum struct {
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value *BlueprintInstanceStatusEnum
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isSet bool
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}
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func (v NullableBlueprintInstanceStatusEnum) Get() *BlueprintInstanceStatusEnum {
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return v.value
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}
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func (v *NullableBlueprintInstanceStatusEnum) Set(val *BlueprintInstanceStatusEnum) {
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v.value = val
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v.isSet = true
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}
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func (v NullableBlueprintInstanceStatusEnum) IsSet() bool {
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return v.isSet
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}
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func (v *NullableBlueprintInstanceStatusEnum) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableBlueprintInstanceStatusEnum(val *BlueprintInstanceStatusEnum) *NullableBlueprintInstanceStatusEnum {
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return &NullableBlueprintInstanceStatusEnum{value: val, isSet: true}
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}
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func (v NullableBlueprintInstanceStatusEnum) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableBlueprintInstanceStatusEnum) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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